The Steyr AUG (German: Armee-Universal-Gewehr; English:Universal army rifle), also known as the STG.77 (German:Sturmgewehr 77; English: Assault rifle 77), is an Austrian, bullpup-configured 5.56x45mm assault rifle, designed in 1977 by Steyr Mannlicher GmbH & Co KG. The AUG is a battle-proven Austrian assault rifle widely known for its high performance and durability. It also has a built-in rail system near the end of the barrel for mounting optics. The bullpup layout allows for a shorter overall length while maintaining barrel length. In the Battlefield games it is seen as the STG.77 AUGA3, a modern variant that is able to fit optics and other attachments.
The AUG was adopted by the Australian Army in 1989 replacing the L1A1 SLR (FN FAL), and the limited M16 Rifle with rifles built locally by “Thales Australia” as the F88 Austeyr.
The SOF Combat Assault Rifle-Light, or SCAR-L, is a modular assault rifle made by Belgian small arms company Fabrique Nationale d’Herstal (FN Herstal). This is the light assault rifle variant of the SCAR weapon system. The SCAR-L differs from the SCAR-H in that it uses the smaller caliber 5.56×45 NATO round instead of the Heavy variant’s 7.62x51mm NATO round. It uses the NATO standard 30 round STANAG magazines and a number of barrel length variants are available in both calibers
The Remington ACR (Adaptive Combat Rifle), previously known as the Magpul Masada before Remington took over production, is an assault rifle developed initially and proposed for the future replacement of the venerable M16 family of assault rifles. The ACR uses the standard 5.56x45mm NATO round but is also intended to be modifiable to employ the 6.5 Grendel, 6.8mm Remington SPC and the Russian 7.62x39mm M43 rounds. As with other conventional assault rifles, it uses a gas piston and rotating bolt.It is known in the Battlefield series as the Adaptive Combat Weapon-Rifle, (ACW-R), similar to how the Magpul PDR is known as PDW-R in the Battlefield Series.
The Israeli Military Industries (IMI) MTAR-21 or Micro Tavor, also designated as the X-95, is a stand alone military weapon used for close quarters combat. It is designated to use the 5.56×45 NATO round and the Indian 5.56×30 round. It is also compatible with the German 9x19mm round. The weapon is renowned around the world for its efficiency in close quarters combat and its ability to use a variety of munitions. It is currently operated as the Micro-Tavor in the IDF and the Zittara in the Indian Military.
Light Machine Guns
The L86A2 makes its debut in the Battlefield franchise with the Close Quarters expansion pack for Battlefield 3. The L86A2 is a magazine-fed light machinegun, comparable to the M27 IAR andRPK-74M. Like those weapons, the L86A2 possesses 45+1 magazines by default, with all of the attachments available to those weapons, and has the same unlock progression (contrasted to the belt-fed light machineguns, where the unlocks are gained in a slightly different order). With Extended Mags, it has a 60+1 round mag. It is aesthetically very similar to its cousin that was added to the game in Back to Karkand, but with a much different barrel and a slightly different reloading animation. Additionally, the L86A2’s bipod has no unfolding animation, with the bipod already deployed. It is more of a mobile machine gun like the M27 IAR and it goes well with a Holographic Sight, Foregrip, and Heavy Barrel where it will maintain incredible accuracy even at long ranges.
To obtain the L86A2, players must complete the “No Shortage” assignment. The reqiurements for this assignment are:
- 20 Squad Resupplies
- 20 kills with light machine guns
This US JSSAP prototype is intended to significantly reduce the weight associated with small arms and their ammunition. Using a High Ignition Temperature Propellant, this prototype light machine gun features belt fed caseless ammunition. Should the program be successful, this weapon system could become a great improvement over the heavier and more cumbersome squad automatic weapons currently in use.
To obtain the LSAT, players must complete the “Point Blank” assignment. The requirements for this assignments are:
- 10 kills with C4
- 10 knife takedowns
Easily identified by its massive muzzle break, the JNG-90 serves as the standard sniper rifle of the Turkish army. This modern rifle has integral rail systems and many other accessory options, making it adaptable to shifting situations. It provides the shooter great stopping power, as well as sub MOA accuracy.
To obtain the JNG-90, players must complete the Bullet Point assignment. The requirements for this assignment are:
- 50 kills with sniper rifles
- Win 3 rounds of Conquest Domination
This bigger brother of M416 features a heavier 16 inch barrel as well as an enlarged receiver capable of handling the heavy 7.62 round. The high precision and stopping power of this rifle makes it ideal as a DMR, and it sees service in many armed forces worldwide.
To obtain the M417, players must complete the Team Player assignment. The requirements for this assignment are:
- 10 T-UGS assists
- Capture 20 flags
This Italian made iconic shotgun has seen great success since its introduction on the market during the 1980s. It’s become popular world wide thanks to its capacity to handle a great variety of shell types. Its unique magazine design further simplifies the use of varied ammunition, allowing the SPAS-12 to remain in high regard with police and military units worldwide.
Personal Defense Weapons
A tactical machine pistol based on one of the world’s most successful submachine gun designs. With the shoulder stock completely removed and the shortened receiver, this ultra compact personal defense weapon is capable of very high rates of fire, as well as great stopping power at close range.
To unlock the M5K players must complete the “Hold the Trigger” assignment. The requirements for this assignment are:
- Finish top five in Gun Master (once)
- 100 Kills with Submachine Guns
Players who have access to the Close Quarters expansion pack can use this ammunition with their M320/GP30 launchers. Instead of detonating on impact (40mm Frag), the projectile uses a 3-second timed fuse. The blast and damage are comparable to a hand grenade, and kills are awarded as hand grenade kills. The LVG inflicts little or no striking damage.