Battlefield 3 will feature 9 multiplayer maps with an additional 4 maps as part of the Back to Karkand expansion pack.
Caspian Border
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Description: Large, open map centered around a border area. Each team starts out from their main bases and advance towards the five capture points spread across the map. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Squad Rush, Team Deathmatch |
Operation Metro
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Description: The map is divided into three main sections: An outside area centered around a park, a large, underground metro area, and another open, Urban environment. |
| Vehicles: No |
| Game Modes: Rush, Conquest, Conquest 64, Squad Rush, Team Deathmatch |
Tehran Highway
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Description: Night-time map set against the skyline of Tehran, set against a backdrop of motorways and rockets flying through the sky. There are plenty of wide-open spaces but, in Team Deathmatch at least, most players clump together against the comforting cover of the town center. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Squad Rush, Team Deathmatch |
Grand Bazaar
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Description: Infantry-focused map which takes place in an urban environment. There’s plenty of tight areas and dangerous corners, and it’s a map well-suited for flanking and aggressive play. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Team Deathmatch, and Squad Deathmatch |
Seine Crossing
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Description: Urban map that focuses infantry combat over vehicles.The map is split into two large parts, divided by the river Seine. The map will feature both open road areas for vehicles to easily navigate, and tighter, urban spots better suited for infantry combat. |
| Vehicles: No |
| Game Modes: Rush, Conquest, Conquest 64, Team Deathmatch, and Squad Deathmatch |
Noshahr Canals
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Description: Centered around shipping containers and sniper-riddled cranes across a trio of dockland areas. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Team Deathmatch, and Squad Deathmatch |
Kharg Island
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Description: Oil pipeline off the coast of Iran. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Squad Rush, Team Deathmatch |
Operation Firestorm
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Description: Vehicular combat, set across a burning oil field located in the Iranian desert. Very large map with capture points placed somewhat close together. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Team Deathmatch, and Squad Deathmatch |
Damavand Peak
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Description: Set at Iran’s highest peak, and in Battlefield 3 the map features tight combat in the opening sections of Rush followed by a mandatory base jump before the final raid on an enemy base. It feels like a map constructed solely for Rush. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Squad Rush, Team Deathmatch |
Strike At Karkand
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Description: Heavy urban environment with a lot of close quarter combat and little or no open areas. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Squad Rush, Team Deathmatch |
Gulf of Oman
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Description: Large map with a lot of capture points. The US and Russian forces start at their respective bases and/or at some of the capture points they already control. The Russian side starts with 3 capture points, while the advancing US side starts with 4 capture points. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Squad Rush, Team Deathmatch |
Wake Island
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Description: Wake Island is controlled by the Russian side, and it’s up to the US to advance and capture the island, flag by flag, to the end at the main Russian airbase. Wake Island is dominated by air combat. This map is based on the classic Battlefield map. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Squad Rush, Team Deathmatch |
Sharqi Peninsula
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Description: Tightly packed peninsula with a lot of urban environment. |
| Vehicles: Yes |
| Game Modes: Rush, Conquest, Squad Rush, Team Deathmatch |